Jansen Linkage
Theo Jansen's revolutionary walking mechanism - 20 interactive visualizations exploring the "Holy Numbers" that create optimal biomechanical motion
The Holy Numbers
In 1990, Theo Jansen used computer optimization to discover the ideal proportions for his walking leg mechanism. These 13 numbers create a smooth, efficient walking trajectory that mimics natural gait.
Single Leg Mechanism
The fundamental Jansen linkage with exact holy numbers and foot trajectory tracing
Canvas 2D 02Foot Trajectory Analysis
Detailed analysis of the characteristic D-shaped walking path with ground contact phases
Analysis 03Strandbeest Creature
Full walking creature with multiple synchronized legs on a beach scene
Animation 04Parametric Explorer
Interactive sliders to modify all 13 parameters and see real-time trajectory changes
Interactive 05Evolutionary Optimizer
Genetic algorithm evolving linkage parameters toward optimal walking fitness
AI / Genetics 063D Three.js Visualization
Interactive 3D view with orbit controls, lighting, and wireframe toggle
Three.js 07P5.js Artistic Styles
Multiple generative art styles: rainbow, particle, neon, ink, geometric
P5.js 08Rainbow Trails
Colorful trailing visualization of all joint movements over time
Visual Art 09Parameter Comparison
Side-by-side view of 9 different parameter variations and their effects
Comparison 10Walking Robot
Four-legged robot using Jansen linkages walking across the screen
Robotics 11Mirror Leg Pairs
Quadruped visualization with different gait patterns: walk, trot, pace, gallop
Gait Analysis 12Minimalist Design
Clean, elegant visualization with simple black lines on white background
Minimal 13Neon Glow Effect
Vibrant neon aesthetic with glowing links and colorful trail effects
Neon 14Mechanical Blueprint
Technical drawing style with dimension lines, labels, and engineering aesthetics
Technical 15Educational Guide
Step-by-step tutorial explaining how the linkage is constructed and works
Educational 16Mutation Explorer
Grid of 25 random parameter mutations - click to select and evolve from any
Exploration 17Speed Demonstration
Five mechanisms running at different speeds: 0.25x, 0.5x, 1x, 2x, 4x
Comparison 18WebGL Shader
GPU-rendered visualization using GLSL fragment shaders with glow effects
WebGL 19Physics Simulation
Interactive physics with torque, ground contact forces, and momentum
Physics 20Kaleidoscope Pattern
Mesmerizing kaleidoscope effect with configurable symmetry segments
Generative