Two-Vector Network
Actual G versus felt F as paired views. The distortion δ becomes visible as the difference between the two graphs.
Distortion · Network Take 02The Gap (Continuous Time)
Zoom in on a single trigger. The interval between stimulus and response, made temporal and visible across high- and low-μ agents.
Reappraisal · Phenomenology Take 03Cascade Domino
Inject one trigger and watch grievance ripple. Cascade size as a function of mean and variance of the gap-trait distribution.
Propagation · Heavy Tails Take 04ξ Capacity Constellation
Agents as glowing orbs whose halo is their reflective capacity. Watch capacity deplete under load and burnout cascade through the network.
Capacity · Burnout Take 05Distortion Field
Population as a grid. Cell color is ‖δ‖. The field can sit at low grievance and high distortion until a small shock collapses it.
Phase Transition · Field Take 06In-Group / Out-Group
Two clusters with structurally asymmetric distortion: in-group suppression versus out-group projection. The polarization slider.
Asymmetry · Polarization Take 07Forgiveness Contagion
Same network, same triggers, two simulations: with and without repair propagation. Does forgiveness spread the way grievance does?
Repair · Comparison Take 08Phase Diagram
Sweep through (mean(μ), var(μ)). Each pixel is a small simulation. The boundary between self-extinguishing and self-sustaining conflict.
Parameter Sweep · Critical Take 09The Riot
Long latency followed by sudden recognition. Slow accumulation of ‖δ‖, then a small trigger collapses the distortion field at once.
Time-Lapse · Tipping Take 10Keystone Burnout
High-μ agents as keystone stabilizers. Track their ξ. Are they suppressing total grievance, or just paying its cost privately until they collapse?
Keystone · Sacrifice