Soft Body Physics - Deformable Bodies

Pressure-Based Deformation: Gas-filled soft bodies using spring constraints and pressure simulation. Click to poke and watch them bounce, wobble, and deform realistically. Multiple bodies interact with gravity and collisions.

PV = nRT (Ideal Gas) | F_pressure = (P_target - P_current) × A_surface
Total Energy 0
Avg Pressure 0
Collisions 0
Interaction: Click to poke bodies • Drag to fling • Watch pressure changes with color