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Ray Marching
Primitives
Boolean Operations
Fractals
Camera
Lighting
Presets
Shape Type
Shape
Sphere
Box
Torus
Cylinder
Octahedron
Cone
Shape Parameters
Size:
1.0
Param 1:
0.5
Param 2:
0.5
Rotation
Auto Rotate
Enable
Speed:
0.5
Operations
Operation
Union
Subtraction
Intersection
Smooth Union
Smooth Subtraction
Smoothness:
0.3
Second Shape
Type
Sphere
Box
Torus
Cylinder
Offset X:
1.0
Offset Y:
0.0
Offset Z:
0.0
Fractal Type
Type
None
Mandelbulb
Menger Sponge
Sierpinski
Mandelbulb
Power:
8.0
Iterations:
8
Menger Sponge
Iterations:
4
Scale:
3.0
Position
Distance:
5.0
Height:
0.0
Projection
FOV:
45
Light Source
Light X:
5.0
Light Y:
5.0
Light Z:
5.0
Material
Ambient:
0.1
Diffuse:
0.7
Specular:
0.5
Shininess:
32
Effects
Soft Shadows
Ambient Occlusion
AO Strength:
0.3
Colors
Object Color
Background Color
Scene Presets
Default Sphere
Spinning Torus
Boolean Demo
Mandelbulb
Menger Sponge
Nested Cylinders
Drag to rotate camera
FPS:
60
Ray Steps:
0