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Ancient Trade Networks
Transport Cost:
0.5
Trade Propensity:
0.7
Network Growth:
0.02
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BCE
Trade Routes:
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Total Trade:
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Ancient Trade Networks
• Cities produce/consume goods
• Trade routes form based on profit
• Transport costs affect viability
• Watch hub cities emerge!
🟡 Gold | 🔵 Copper | 🟢 Grain