Order from Randomness: The Beauty of Probabilistic Fractals
The classic chaos game: start at a random point, pick a random vertex from 3 corners, jump halfway there, plot the point, and repeat. Despite pure randomness in vertex selection, a perfect fractal triangle emerges!
Experiment with different numbers of vertices and jump ratios. Not all combinations create fractals - some create filled shapes, others create surprising patterns!
Add rules like "can't pick the same vertex twice" or "can't pick adjacent vertices" to create wildly different patterns from the same polygon!
Instead of random vertices, apply one of several affine transformations chosen by probability. This creates famous fractals like the Barnsley Fern!