Environmental Gradient - Altruism Evolution

GPU-accelerated simulation with spatial harshness variation

GPU-Accelerated • Three.js TSL • Evolutionary Dynamics

🌍 Environmental Gradient

The grid has varying harshness from left (benign) to right (harsh). In easy environments (left), selfish agents dominate. In harsh environments (right), altruists survive better by clustering. Watch spatial segregation emerge!

Benign (Low) Harsh (High)

Parameters

Generation: 0
Altruists: ~
Selfish: ~
Altruist
Selfish
Empty